Character did for the  BioWare CGHUB 3D Challenge

> Tris : 12 606 (personnage + arme + socle)
> Map : 3 maps , 2048 , 1024 , 512
> Time : 60 hours spread over two months (modélisation, textures, setup)

Soft : Softimage, 3dsmax, Zbrush, topogun, photoshop, nDo2

SITE_Inspiration_ME3_03

SITE_Inspiration_ME3_04

SITE_Inspiration_ME3_01

SITE_Inspiration_ME3_02

SITE_Inspiration_ME3_05

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